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Rogue Elements
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Devlog
Devlog #1: Basic Design Inspirations for Rogue Elements
June 14, 2026
by
Toma
#Devlogs
I have no Ground and I must Scream I likely wouldnt have been able to form a vision for Rogue Elements if it hadnt been for my attempt last year to play and review as many Roguelikes as I could. I rev...
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1.005r - Visible traps, last known monster position & more
June 12, 2026
by
Toma
#Patch Notes
To prepare for the incoming Steam release, I did another playtest and fixed many smaller issues, while adding some helpful feature suggestions. Scroll down for the full list. New Features: - Now shows...
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1.006b - Steam Wishlist, Devlog & Patch Notes
June 12, 2026
by
Toma
#Patch Notes
Preparation for the Steam Demo release: - Set up the Steam page and added the Steam Wishlist Button - Added the ingame Devlog & Patch Notes Regarding the Steam Release: The Steam release will be a "De...
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